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May be used to hold opposing suit to guarantee a Close Combat hit. To use this ability, make a weapons roll. If you're attack is blocked or is a hit, the ability is successful. The damage by the Grappling Claw is dealt in addition to holding the opponent still for the next round. Any Close Combat weapon used in that round is guarunteed a hit (exception of Grappling Claw) This ability may be used twice and cannot be used while moving.