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| Max Hit Points | 20,000 |
| Current Hit Points | 20,000 |
| Rounds Per Turn | 3 rounds |
| Weapons Roll | 3 rolls |
| Dodge/Block Roll | 2 rolls +2 |
| Combat Movement | 2 slots with -3 modifier |
| Hand Held Modifier | +200 HH DM, +2 HH Modifier |
| Win/Loss Record |
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| Beam Saber (1) | 12 uses until re-charge | 12 Charges left | 2,700 |
| Heat Rod (1) | 10 uses until re-charge | 10 Charges left | 3,700 |
| Shield (NAP) |
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